This invention describes a system for creating a virtual reality experience for someone inside a vehicle. It works by using cameras and other equipment mounted *outside* the vehicle, along a specific, pre-determined route, to track the vehicle's movements and the user's actions. This external data is then used to dynamically generate and display a virtual world to the user as they travel along that fixed path.
Why it matters: Real-time computer vision and VR headset technology have advanced significantly since 2014, making the complex off-vehicle tracking and rendering more technically feasible.
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