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Patent drawing for Neuroplasticity games for social cognition disorders
US 9,308,446 B1
Education US 9,308,446 B1 Not in force

Neuroplasticity games for social cognition disorders

This invention describes a training program that uses a series of computerized games to help people overcome social cognitive difficulties by systematically encouraging neurological changes. The games challenge participants to recognize social cues like gaze direction and facial expressions, and to identify emotions. Specifically, the program trains users to ignore distracting information and pinpoint stimuli that have the most similar emotional meaning to a target.

Why it matters: Filed before AI could effectively personalize and adapt cognitive training programs. Advances in machine learning now allow for more sophisticated analysis of social cues and dynamic adjustment of game difficulty to systematically drive neurological changes.

Status
Not in forceListed as no longer active. The specific reason is not in the record we hold.
How hard to build
SpecializedSoftware logic, adaptive algorithms, AI/ML

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