This invention describes a computer system that tracks where a person is looking by specifically monitoring their retinas. It also figures out their exact three-dimensional location and how their head is oriented. By combining this information, the system understands what the person is currently seeing in their real-world surroundings, matches it to a digital map, finds extra information about things in that view, and then shows it to the person.
Why it matters: Filed before consumer augmented reality hardware and advanced mobile computer vision were prevalent. Modern AR headsets and phone-based AR platforms now provide the necessary eye-tracking, 3D location, and content overlay capabilities.
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