The invention describes a system where a camera watches physical game pieces on a surface, like a table, while a computer projects a game onto that same surface. This allows players to interact with the digital game by moving real-world objects, with the camera tracking their positions to influence the game. The claims specifically detail a method for playing a game where an inanimate object is moved on a surface, and its location is determined relative to the displayed game image or other physical objects.
Why it matters: Filed before modern machine vision libraries and powerful, affordable cameras were common. Today's ubiquitous high-resolution cameras and advanced processing power make real-time object tracking significantly easier and cheaper to implement.
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