This system uses several cameras to capture a subject from different angles, creating a 3D image. It continuously monitors the scene for changes, and if something significant happens, it calculates how far away different parts of the subject are. The main purpose is to display a virtual object alongside the 3D image of the real subject, ensuring they don't appear to merge or overlap by adjusting the virtual object's position in the 3D view.
Why it matters: Filed before widespread mobile processors and advanced computer vision libraries made real-time multi-camera 3D reconstruction practical. The rise of augmented and mixed reality platforms since 2009 provides a natural environment for displaying virtual objects alongside real-world 3D captures without overlap.
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