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Patent drawing for Statistical rendering acceleration
US 7,289,119 B2
Image processing US 7,289,119 B2 Not in force

Statistical rendering acceleration

This idea helps computers draw 3D pictures more efficiently. It works by breaking down a scene into smaller sections and estimating how much effort it will take to draw each section. Based on this estimate, it picks the best drawing method for that specific section – for example, a very detailed method like ray tracing for busy parts, or a quicker method for simpler parts. The claims specifically narrow this to using ray tracing for complex areas and another renderer for simpler areas.

Why it matters: Filed before real-time ray tracing was practical. Modern GPUs with dedicated ray tracing hardware make dynamically switching renderers, as described, highly performant for real-time applications now.

Status
Not in forceListed as no longer active. The specific reason is not in the record we hold.
How hard to build
SpecializedSoftware logic, rendering algorithms, statistical models

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