This invention describes a method for teaching an artificial agent how to behave within a specific environment. It does this by repeatedly having the agent try out actions in a simulated version of the environment, observing the results, and then refining the agent's decision-making rules based on those observations. The goal is for the agent to learn the best actions until it consistently achieves desired outcomes, specifically within IT systems.
Why it matters: Filed before the widespread adoption of advanced reinforcement learning and high-fidelity simulation environments. Training complex agents for IT system automation is now more feasible with current machine learning capabilities.
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