This invention describes a method for starting a game activity involving two players. Each player uses a hand-held device with a processor that communicates directly with its own base station. These two base stations then connect over a network to a central server to enable the game.
Why it matters: Filed before the widespread availability of low-cost, high-performance embedded processors and mature cloud gaming infrastructure. These advancements make building the required custom electronics and server backend significantly more accessible and affordable today.
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