This invention describes a system that helps figure out what someone is good at or interested in. It works by having a person play in a virtual world, specifically tracking their movements. The system then analyzes these movements to generate indicators, which are used to assess their aptitude or interest in different jobs or activities, finally producing a report.
Why it matters: Filed before modern AI could effectively analyze complex behavioral patterns. Today's advanced machine learning and virtual reality technologies make nuanced assessment of user interactions and movements far more feasible and insightful.
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