This is a remote control game where players use vehicles to "shoot" each other. Each vehicle has a way to send an attack signal and sensors to detect when it's hit by another vehicle's signal. When a vehicle is hit, its movement or attack capabilities are degraded, making it harder to play. The claims specifically describe the attack signal as a light beam and the sensor as a light detector.
Why it matters: Filed before microcontrollers became widely accessible and cheap for hobbyists and small-scale manufacturing. The logic for degrading vehicle operation is now much simpler and more cost-effective to implement with modern embedded systems.
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