This invention describes how an augmented reality headset can control virtual objects. When the user spins around while wearing the headset, a virtual object displayed in their view will also spin, specifically completing a full 360-degree rotation if the headset spins that much. The system also detects significant vertical movement of the headset.
Why it matters: Filed before high-fidelity spatial computing devices were widely available. Improved AR eyewear precision and integration now enable more reliable physical interactions.
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