The invention describes a method for displaying information about a specific 3D object within a virtual or augmented reality environment. It coordinates content from the main application controlling the 3D world, a separate 2D personal interface, and a controller linked to that particular 3D object. This allows for detailed interactions with individual items in the virtual space, often triggered by touch, gaze, proximity, or voice.
Why it matters: Filed before the maturation of dedicated XR operating systems. These platforms now simplify the complex software coordination for multi-application environments and persistent user interfaces.
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