An artificial reality system shows notifications in a small, fixed spot in your field of view, moving with your head. If you look directly at this notification, it becomes fixed in the virtual world, allowing you to move closer, around it, or bring it to the center of your view. If you don't look at it for too long, or look away from the world-locked version, it disappears.
Why it matters: Filed when AR SDKs were less mature. Modern AR development platforms now offer more robust and accessible gaze-tracking APIs, simplifying implementation of such precise interactions.
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