This invention describes a way to guide users through virtual or augmented reality environments. It works by creating invisible "interest maps" (called meshes) over the digital space, where different areas or objects are assigned varying levels of interest. The system generates multiple such maps, smoothing out the interest values, and then applies them to steer a user's view or position towards points of interest, which can also change dynamically.
Why it matters: Filed before advanced AI models could dynamically generate and adapt such guidance meshes in real-time based on user interaction and context. The claims cover criteria-based mesh generation, which is now more powerful with current AI.
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