This invention describes an electronic device that uses a user's gaze to control other external devices. It works by ensuring that a command for an external device is only executed if the user is actively looking at that specific device. The system calculates the angle between the user's line of sight and the external device, proceeding with the command only if the gaze is sufficiently aligned.
Why it matters: Since 2023, advancements in on-device AI and computer vision have made robust, real-time gaze tracking and spatial mapping more accurate and accessible on standard consumer hardware. This could simplify the complex software logic and precise offset angle calculations required for this invention.
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