This invention describes an augmented reality system, like a headset, that makes virtual objects look more realistic. It does this by using cameras and sensors to track where a user is looking, and then it selectively dims parts of the transparent screen to control how bright real-world light appears behind the virtual objects. This helps the virtual objects stand out better and appear more solid, especially when they might otherwise be washed out by bright light, specifically using augmented reality and "shifted reality" techniques.
Why it matters: Filed before the latest generation of high-fidelity AR headsets and integrated eye-tracking systems became widely available. The advancements in display technology and real-time environmental processing since 2021 could make the precise luminance control and "shifted reality" effects claimed here more achievable and impactful.
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