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Patent drawing for Mapping physical locations to fit virtualized AR and VR environments
US 11,640,698 B2
Computer vision US 11,640,698 B2 Not in force

Mapping physical locations to fit virtualized AR and VR environments

This invention describes a system that creates augmented or virtual reality experiences tailored to your physical surroundings. It selects a virtual location, like a historical site or a fictional world, and then maps its elements into your real-world space, dynamically resizing them to fit. The system uses AI to generate unique versions of these environments and can prioritize points of interest based on user interaction. The claims specifically describe a computer method that uses an imaging device to define the physical boundaries and incorporates user preferences.

Why it matters: Filed before the latest generation of mixed reality headsets and advanced generative AI models. The claims for spatial mapping and dynamic asset generation are now much more feasible with current hardware and software capabilities.

Status
Not in forceListed as no longer active. The specific reason is not in the record we hold.
How hard to build
SpecializedSoftware logic, machine learning, imaging device

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