This invention describes how to precisely resize virtual objects within an extended reality environment using a mobile device. A user indicates two points, and the device then scales the virtual object along a specific direction that closely matches the line between those points. The user can also choose to scale along other directions.
Why it matters: Filed before mobile XR platforms offered robust, low-latency spatial tracking and gesture recognition. Today's mobile processors and advanced XR frameworks can more reliably interpret user input for precise, axis-aligned scaling.
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