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Patent drawing for Virtual reality simulations using surface tracking
US 11,398,047 B2
Image processing US 11,398,047 B2 Not in force

Virtual reality simulations using surface tracking

This describes a system for moving virtual objects in a VR world, particularly when they encounter obstacles. It works by predicting several possible next positions for the object, aiming it towards a target. It then selects the most suitable position and fine-tunes it using physics rules that account for the obstacle's surface, especially when the target is on or inside an obstruction.

Why it matters: Filed before the widespread availability of advanced mixed reality hardware. The claims' focus on realistic surface interaction is now central to spatial computing.

Status
Not in forceListed as no longer active. The specific reason is not in the record we hold.
How hard to build
SpecializedComplex software for VR physics and rendering

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