This invention describes a system for virtual reality games that automatically moves menus or other virtual objects. It works by observing a player's physical actions in the game, identifying when they try to interact with a virtual object, and then moving that object to a more accessible or preferred position based on a prediction of the user's interaction style. This makes virtual menus easier for players to use.
Why it matters: The 'model of interactivity' and user behavior prediction were more nascent in 2021. Modern machine learning frameworks and improved VR tracking capabilities make implementing such a system more robust and efficient today.
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