This system processes virtual reality video and sound from a scene, where the sound is recorded by several microphones at different locations. It displays interactive on-screen icons, each linked to a specific microphone and visually indicating its direction relative to a sound source. When you select an icon, you hear only the sound from that particular microphone, overriding other sounds, and these icons can appear after you select a sound source in the VR scene.
Why it matters: Filed before consumer VR hardware and software platforms were mature enough to easily integrate multi-track spatial audio with interactive visual cues. Today's VR ecosystems provide robust tools and processing power for such immersive experiences.
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