This invention describes toy-like figures that have tiny computers and radios inside them. These figures can talk to each other wirelessly to prove that people are doing real-world activities, like playing a game or completing a mission with friends. The claims specifically focus on these figures confirming proximity or location for team-based real-world activities.
Why it matters: Miniaturized, low-power wireless modules and sensors are now cheaper and more robust, making connected physical figures for real-world gaming more practical.
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